waypoint steering

This example demonstrates movement between waypoints of an object with a limited rotational speed. The 1, 2, and 3 keys command the model to move to the red, greed, and blue waypoints (cubes) respectively. The code is a combination of the last two examples. In the prerender function the heading of the model is updated first, and then it is moved straight ahead according to the new heading.

example 13: waypoint steering